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1. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread]
Also there is no reason to have the game record a death when you are revived. Obviously it's just a kdr status thing, but that doesn't mean it's not annoying as heck.
- by Chris F2112 - at 2014.01.24 00:47:00
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2. Coach patato - in Feedback/Requests [original thread]
I'm sure you'd like to sit on your coach, but I'm afraid the coach in your room is just a figment of your imagination. You are probably going insane like the rest of the clones.
- by Chris F2112 - at 2013.09.05 23:10:00
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3. Buff armor suits HP by 30% - in Feedback/Requests [original thread]
A nerf to flaylocks will do much to help armor buffs. And grenades do make a bit imbalanced since most people use locus. The bonus to grenades needs to be evened out a bit for sure.
- by Chris F2112 - at 2013.07.22 12:02:00
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4. Charged Melee Weapons - in Feedback/Requests [original thread]
Maybe instead of swords there should be heavy melee weapon?
- by Chris F2112 - at 2013.07.22 06:08:00
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5. No Protos In the Pub room please - in Feedback/Requests [original thread]
Obviously tier based multiplayer is thr best option. Just have matches with max metalevels on any item in a suit. The only downside is that there would need to be a reason for people to play the proto version cause they will almost certainly lose ...
- by Chris F2112 - at 2013.07.22 06:02:00
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6. No Protos In the Pub room please - in Feedback/Requests [original thread]
People earned their proto, they are going to use it. But yeah- this game is hard to start. Once you get advanced gear you can go toe to toe with proto players decently, but until then you'll have to do your best picking your spots against players ...
- by Chris F2112 - at 2013.07.19 04:06:00
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7. proto for low sp users... - in Feedback/Requests [original thread]
I'm pretty sure that the isk variants are the prototype suits. This is an absolutely terrible idea.
- by Chris F2112 - at 2013.07.19 04:00:00
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8. A Change to the Academy - in Feedback/Requests [original thread]
Right now the academy gives new players a good place to learn the game free from protostomping. That is great. But it also lasts quite a while, and some players want some more control over their playing. I suggest that after 5k WP, the standard ga...
- by Chris F2112 - at 2013.05.20 19:32:00
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9. Logistics/Assault Solutions - in Feedback/Requests [original thread]
Picture-Mad wrote: Brutus is gay Totally agree. Liking your own posts on an alt is disgusting.
- by Chris F2112 - at 2013.05.09 22:29:00
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10. [Request] Points for counter hacking. - in Feedback/Requests [original thread]
This bothers me as well. I also think there should be a visual indicator of how long until the hack completes, and when counterhacking the hack will stop progressing. If you are counterhacking an objective it should not be able to switch sides and...
- by Chris F2112 - at 2013.04.22 03:30:00
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11. [SUGGESTION] - More Control over Corp Battles - in Feedback/Requests [original thread]
With corp battles on the way out to make way for planetary conquest, I think the first point is relatively pointless. The second point is good, and could help get the correct team into the game, but if leaders are having that much problem controll...
- by Chris F2112 - at 2013.03.27 17:28:00
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12. AV without suicide - in Feedback/Requests [original thread]
How about you just equip some decent AV grenades? Seems like a non issue to me.
- by Chris F2112 - at 2013.03.26 14:01:00
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13. Learning Skill Books - in Feedback/Requests [original thread]
Cause this is a different game. I don't see any problem with the current system.
- by Chris F2112 - at 2013.03.26 13:56:00
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14. Yet another vehicle theft... - in Feedback/Requests [original thread]
I had to get out of my tank to launch an orbital and some blueberry stole my tank. He thankfully gave it back after I jumped on it and started shooting it, but being able to lock your vehicle for a short time would be great.
- by Chris F2112 - at 2013.03.25 15:14:00
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15. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
Easy solution- rather than KD use WP per minute. That should account for logis, and will end up with much more balanced battles.
- by Chris F2112 - at 2013.03.25 15:11:00
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16. [Request] Merc drafting - in Feedback/Requests [original thread]
I like the sound of the idea but I'm not sure how well it would work in practice. In order for this to work there would have to be enough corps playing corp battles that need players to maintain a mechanic like this. And that's not including the h...
- by Chris F2112 - at 2013.03.25 03:43:00
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17. [Request] Personal perks - in Feedback/Requests [original thread]
This sounds like killstreaks, and I really don't want that in this game. It works in several other games like Call of Duty, but the mechanic takes focus off of team gameplay and puts it on individual achievement, which would only hurt the game.
- by Chris F2112 - at 2013.03.25 03:37:00
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18. Mass Driver Variants - in Feedback/Requests [original thread]
I like this idea, but in order to preserve some fairness there should be extra skills to spec into for each variant. Otherwise pouring your SP into mass drivers will make you a jack of all trades much quicker than other classes who have to use the...
- by Chris F2112 - at 2013.03.22 15:46:00
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19. Better sights for regular assault rifles - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I think that you should be able to buy better sights as you skill up in sharpshooter. That would be great, and would allow a lot more customization of each fitting. I certainly hope that is a feature in the full release.
- by Chris F2112 - at 2013.03.19 19:28:00
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20. Swarm Missies are faster than a DS on AB - in Feedback/Requests [original thread]
Dropships definitely need some kind of countermeasure. Taking shots and having to hide isn't really a good solution, especially since it's much more difficult to hide in a dropship than it is in a ground vehicle. Having a one shot flare that resto...
- by Chris F2112 - at 2013.03.19 19:19:00
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